![]() In fact, this week is already remarkably good in terms of MIDI plugins. Part of it is to help others take on musicking through small and simple devices, including iOS ones. But there’s actually a throughline in what I’m doing and that’s really nice. Sure, it sounds like an excuse to just play with stuff. For a number of reasons, I’ve made this part of my self-funded, self-directed, and completely-independent academic research. I’m not using it that much but I do so on the train, last night, and it’s pretty neat as a way to record little snippets of MPE.Īgree that the iOS app world can be quite distracting. I have these apps but I haven’t been able to make them work in MPE:Īmong MPE apps which aren’t in the Wiki list (I should search for the iTunes links and add them to the Wiki some are already in ROLI’s MPE hub):įair enough on Photon. It’s just that, in terms of User Experience, it’s not as seamless as in his “Model” apps. I’ve had a short exchange with about this and I understand his point about it. While it might technically achieve compliance, it doesn’t provide easy access to CC74 in a polyphonic way. In fact, even Animoog is a little bit unusual in the way it handles MPE. I’d argue that KV331 apps aren’t fully compliant with MPE in that they don’t respond to MPE in the expected way in all situations. The following have good enough MPE support, though it requires a bit more of a setup and they don’t have good internal examples showcasing MPE. (I do have Aftertouch, Gestrument, Gestrument Pro, Photon, and Stagelight but I haven’t played much with them. The monophonic SWAM Engine sounds available in the NOISE app aren’t available as a plugin. NOISE is a bit unusual in the way it separates sounds by “engine” (the NOISE Melody plugin uses the Equator Engine and the NOISE Drums plugin sounds like it uses its own ROMpler engine). Interestingly enough, except for Seaboard 5D, all of these apps are available as AUv3 plugins. In those apps, MPE is a “first-class citizen” and you have MPE-enhanced modes, patches, or presets. Here are the ones which, in my experience, have the most seamless support for MPE: However, I’d say MPE-support varies quite a bit. CC (up to 16 user mappable knobs for CC control).Drum (up to 16 user mappable drum pads).Chord (One key per chord for all scale degrees).Scale (Uniform layout with scale support).Uniform (Seboard-style Keys and Layout).Standalone operation with multiple Keyboards and dedicated MIDI outputs per Keyboard.15+ Scales (for layouts that support scales).Play multiple instruments simultaneously, complete with MIDI Polyphonic Expression, scales, chords, strumming and more. KB-1 is a suite of expressive virtual keyboards and controllers designed for a multitude of scenarios. Here’s an iOS MPE Keyboard app with multiple setups WoodTroller - Woodman’s Immaculate Maple Syrup Studio. ![]() WoodSynth - Woodman’s Immaculate Maple Syrup Studio.KB-1 (multi-layout iOS touch keyboard to control MPE synths).Please discuss these in separate threads. Please edit or reply, if you know of more that can be added to this list. This is a wiki post containing a list of IOS Apps that supports MPE,
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